I Had High(ish) Hopes For Five Nights At Freddy’s 2, But My Two Most Glaring Issues Make Me Wary About A Third Movie

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I Had High(ish) Hopes For Five Nights At Freddy’s 2, But My Two Most Glaring Issues Make Me Wary About A Third Movie


Spoilers below for anyone who hasn’t yet watched Five Nights at Freddy’s 2, so be warned!

To get this viewpoint out of the way right up top: I would love if a live-action Five Nights at Freddy’s could exist that focused entirely on the boffo animatronic characters crafted by Jim Henson’s Creature Shop, without having to spend much time with any of the human characters. We’ve not yet reached that point, however, and despite my tempered hopes, Blumhouse and Universal’s Five Nights at Freddy’s 2 somehow bombed even harder with critics than the first one — here’s our review — thanks in large part to its sloppy storytelling.

Of course, this is a franchise bolstered by obsessive fans, and I can’t help but love the fact that so many of them showed up in droves that FNAF 2 managed to surpass the first film’s opening weekend. So it’s pretty much a foregone conclusion that the third film in this planned trilogy will get formally announced soon. However, two of the sequel’s most glaring (to me) issues are stopping me from feeling overwhelmingly optimistic about FNAF 3 being a quality closer, and these are the kinds of things game creator and film screenwriter Scott Cawthon should definitely avoid.

(Image credit: Universal Pictures)

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